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2017年10月28日雅思考试阅读回顾

时间:2017-10-30 14:14来源:朗阁小编作者:don

 

20171028日雅思考试阅读回顾

P1 Optimism and Health(长寿的影响因素)

P2 Exploring British Village(英国农村房屋的分布)

P3 Video-games Unexpected Benefits to Human Brain(游戏的好处)

朗阁边晓菲点评

1. 本次考试难度中等。

2. 整体分析:涉及科学与发展史类型的选材。

3. 主要题型:延续今年考试的重点,选材21旧,主流题型依然为配对、填空和判断。其中2篇的出现判断题,占有比重较大, 出现heading和人名观点配对,没有考察段落细节配对。

 

4. P1 Optimism and Health(长寿的影响因素)

判断,简答题

参考答案:

1.NG

2.T

3.T

4.F

5.F

6.F

7.NG

8.escapers  

9. genetics  

10. Okinawa  

11. exercise 

12. wealth 

13. worms

(答案仅供参考)

 

5. P2 Exploring British Village(英国农村房屋的分布)

heading +Summary填空

参考答案:

14. ii 

15. iv 

16. ix 

17. vii

18. i 

19. iii

20. farmhouses

21. arable

22. clearance

23. dikes

24. pastoral

25. long houses

26. division

(答案仅供参考)

 

6. P3  Video-gamesUnexpected Benefits to Human Brain(游戏的好处)

单选+判断+配对

参考答案:

28.  D Introduction of the background of this passage.

29. C Even there is a certain proportion of violence in most video games; scientists and psychologies see its benefits of childrens intelligence abilities.

30.  B Video games improves the brain ability in various aspects. 

31.  D Video games help increase the speed of players reaction effectively

32.  FALSE

33.  FALSE

34.  NOT GIVEN

35.  TRUE

36.  C Shawn Green

37.  D Daphne Bavelier

38.  B James Paul Gee

39.  E Steven Johnson

40.  A The writers opinion

参考文章:

Video Games Unexpected Benefits to Human Brain

A

James Paul Gee, professor of education at the University of Wisconsin Madison, played his first video game years ago when his six-year-old son Sam was playing Pajama Sam: No Need to Hide When Its Dark Outside. He wanted to play the game so he could support Sams problem solving. Though Pajama Sam is not an educational game, it is replete with the types of problems psychologists study when they study thinking and learning. When he saw how well the game held Sams attention, he wondered what sort of beast a more mature video game might be.

B

Video and computer games, like many other popular, entertaining and addicting kids activities, are looked down upon by many parents as time wasters, and worse, parents think that these games rot the brain. Violent video games are readily blamed by the media and some experts as the reason why some youth become violent or commit extreme anti-social behavior. Recent content analyses of video games show that as many as 89% of games contain some violent content, but there is no form of aggressive content for 70% of popular games. Many scientists and psychologists, like James Paul Gee, find that video games actually have many benefits - the main one being making kids smart. Video games may actually teach kids high-level thinking skills that they will need in the future.

C

Video games change your brain, according to University of Wisconsin psychologist Shawn Green. Video games change the brains physical structure the same way as do learning to read, playing the piano, or navigating using a map. Much like exercise can build muscle, the powerful combination of concentration and rewarding surges of neurotransmitters like dopamine, which strengthens neural circuits, can build the players brain.

G

Many games are played online and involve cooperation with other online players in order to win. Video and computer games also help children gain self-confidence and many games are based on history, city building, and governance and so on. Such games indirectly teach children about aspects of life on earth.

Questions 28-31 .............................................................................

Choose the correct letter, A, B, C or D.

Write your answers in boxes 28-31 on your answer sheet.

28 What is the main purpose of paragraph ONE?

A Introduction of professor James Paul Gee.

B Introduction of the video game: Pajamas Sam.

C Introduction of types of video games.

D Introduction of the background of this passage.

29 What does the author want to express in the second paragraph?

A Video games are widely considered harmful for childrens brain.

B Most violent video games are the direct reason of juvenile delinquency.

C Even there is a certain proportion of violence in most video games; scientists

and psychologists see its benefits of childrens intellectual abilities.

D Many parents regard video games as time-wasters, which rot childrens brain.

30 What is correctly mentioned in paragraph four?

A Some schools use video games to teach students abstract and high level

thinking.

B Video games improves the brain ability in various aspects.

C Some surgeons have better skills because they play more video games.

D Skillful fighter pilots in this generation love to paly video games.

31 What is the expectation of the experiment the three researchers did?

A Gamers have to make the best use of the limited resource.

B Gamers with better math skills will win in the end.

C Strategy game players have better ability to make quick decisions.

D Video games help increase the speed of players reaction effectively.

Questions 32-35 .............................................................................

Do the following statements agree with the information given in Reading Passage 3?

In boxes 32-35on your answer sheet, write

TRUE if the statement agrees with the information

FALSE if the statement contradicts the information

NOT GIVEN if there is no information on this

32 Most video games are popular because of their violent content.

33 The action game players minimized the percentage of making mistakes in the

experiment.

34 It would be a good idea for schools to apply video games in their classrooms.

35 Those people who are addicted to video games have lots of dopamine in their

brains.

Questions 36-40 .............................................................................

Use the information in the passage to match the people (listed A-F) with opinions or

deeds below. Write the appropriate letters A-F in boxes 36-40 on your answer sheet.

A The writers opinion

B James Paul Gee

C Shawn Green

D Daphne Bavelier

E Steven Johnson

F Jacob Benjamin

36 Video games as other daily life skills alter the brains physical structure.

37 Brain is ready to make decisions without hesitation when players are immersed

in playing stressful games.

38 The purpose-motivated experience that video games offer plays an essential

role in studying.

39 Players are good at tackling prompt issues with future intensions.

40 It helps children broaden their horizon in many aspects and gain self confidence.

 

考试预测

1.       本场考试依然延续每次考试的基本趋势,三大主流题型为主。考生在备考阶段一定要重视填空(尤其是summary填空)和判断题,这2个题是近期的大热题型,场场必考,并且占有的分数比例非常大,是大家取得满意分数的基础。另外还应多加关注heading,人名观点配对,段落信息配对和单选题。

2.       建议多关注有关科技类、历史类、心理类的文章。

3.       重点浏览15-16年机经。

 

 

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